// Copyright 2016 The Bazel Authors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

package com.google.devtools.build.lib.sandbox;

import com.google.common.base.Preconditions;
import com.google.common.collect.ImmutableSet;
import com.google.devtools.build.lib.actions.ActionInput;
import com.google.devtools.build.lib.actions.Artifact;
import com.google.devtools.build.lib.actions.Artifact.ArtifactExpander;
import com.google.devtools.build.lib.actions.CommandLines.ParamFileActionInput;
import com.google.devtools.build.lib.actions.Spawn;
import com.google.devtools.build.lib.actions.Spawns;
import com.google.devtools.build.lib.actions.cache.VirtualActionInput;
import com.google.devtools.build.lib.actions.cache.VirtualActionInput.EmptyActionInput;
import com.google.devtools.build.lib.analysis.test.TestConfiguration;
import com.google.devtools.build.lib.exec.SpawnRunner.SpawnExecutionContext;
import com.google.devtools.build.lib.vfs.Path;
import com.google.devtools.build.lib.vfs.PathFragment;
import com.google.devtools.common.options.OptionsProvider;
import java.io.IOException;
import java.io.OutputStream;
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
import java.util.TreeMap;

/** Helper methods that are shared by the different sandboxing strategies in this package. */
public final class SandboxHelpers {

  /**
   * Returns the inputs of a Spawn as a map of PathFragments relative to an execRoot to paths in the
   * host filesystem where the input files can be found.
   *
   * <p>Also writes any supported {@link VirtualActionInput}s found.
   *
   * @throws IOException If any files could not be written.
   */
  public static Map<PathFragment, Path> processInputFiles(
      Spawn spawn, SpawnExecutionContext context, Path execRoot) throws IOException {
    return processInputFiles(
        context.getInputMapping(), spawn, context.getArtifactExpander(), execRoot);
  }

  /**
   * Returns the inputs of a Spawn as a map of PathFragments relative to an execRoot to paths in the
   * host filesystem where the input files can be found.
   *
   * <p>Also writes any supported {@link VirtualActionInput}s found.
   *
   * @throws IOException If any files could not be written.
   */
  private static Map<PathFragment, Path> processInputFiles(
      Map<PathFragment, ActionInput> inputMap,
      Spawn spawn,
      ArtifactExpander artifactExpander,
      Path execRoot)
      throws IOException {
    // SpawnInputExpander#getInputMapping uses ArtifactExpander#expandArtifacts to expand
    // middlemen and tree artifacts, which expands empty tree artifacts to no entry. However,
    // actions that accept TreeArtifacts as inputs generally expect that the empty directory is
    // created. So we add those explicitly here.
    // TODO(ulfjack): Move this code to SpawnInputExpander.
    for (ActionInput input : spawn.getInputFiles()) {
      if (input instanceof Artifact && ((Artifact) input).isTreeArtifact()) {
        List<Artifact> containedArtifacts = new ArrayList<>();
        artifactExpander.expand((Artifact) input, containedArtifacts);
        // Attempting to mount a non-empty directory results in ERR_DIRECTORY_NOT_EMPTY, so we
        // only mount empty TreeArtifacts as directories.
        if (containedArtifacts.isEmpty()) {
          inputMap.put(input.getExecPath(), input);
        }
      }
    }

    Map<PathFragment, Path> inputFiles = new TreeMap<>();
    for (Map.Entry<PathFragment, ActionInput> e : inputMap.entrySet()) {
      PathFragment pathFragment = e.getKey();
      ActionInput actionInput = e.getValue();
      if (actionInput instanceof VirtualActionInput) {
        if (actionInput instanceof ParamFileActionInput) {
          ParamFileActionInput paramFileInput = (ParamFileActionInput) actionInput;
          Path outputPath = execRoot.getRelative(paramFileInput.getExecPath());
          outputPath.getParentDirectory().createDirectoryAndParents();
          try (OutputStream outputStream = outputPath.getOutputStream()) {
            paramFileInput.writeTo(outputStream);
          }
        } else {
          // TODO(ulfjack): Handle all virtual inputs, e.g., by writing them to a file.
          Preconditions.checkState(actionInput instanceof EmptyActionInput);
        }
      }
      Path inputPath =
          actionInput instanceof EmptyActionInput
              ? null
              : execRoot.getRelative(actionInput.getExecPath());
      inputFiles.put(pathFragment, inputPath);
    }
    return inputFiles;
  }

  public static ImmutableSet<PathFragment> getOutputFiles(Spawn spawn) {
    ImmutableSet.Builder<PathFragment> outputFiles = ImmutableSet.builder();
    for (ActionInput output : spawn.getOutputFiles()) {
      outputFiles.add(PathFragment.create(output.getExecPathString()));
    }
    return outputFiles.build();
  }

  /**
   * Returns true if the build options are set in a way that requires network access for all
   * actions. This is separate from {@link Spawns#requiresNetwork} to avoid having to keep a
   * reference to the full set of build options (and also for performance, since this only needs to
   * be checked once-per-build).
   */
  static boolean shouldAllowNetwork(OptionsProvider buildOptions) {
    // Allow network access, when --java_debug is specified, otherwise we can't connect to the
    // remote debug server of the test. This intentionally overrides the "block-network" execution
    // tag.
    return buildOptions
        .getOptions(TestConfiguration.TestOptions.class)
        .testArguments
        .contains("--wrapper_script_flag=--debug");
  }
}
